Overview · 1:04

Rethinking Video Generation Model for the Embodied World

Overview · 0:56

Planning from Point Clouds over Continuous Actions for Multi-object Rearrangement

Overview · 0:58

FetchBot: Learning Generalizable Object Fetching in Cluttered Scenes via Zero-Shot Sim2Real

Overview · 1:00

AirExo-2: Scaling up Generalizable Robotic Imitation Learning with Low-Cost Exoskeletons

Overview · 0:51

Visual Imitation Enables Contextual Humanoid Control

Overview · 0:53

Fabrica: Dual-Arm Assembly of General Multi-Part Objects via Integrated Planning and Learning

Overview · 0:54

Versatile Loco-Manipulation through Flexible Interlimb Coordination

Overview · 0:57

SAIL: Faster-than-Demonstration Execution of Imitation Learning Policies

Overview · 0:58

LocoFormer: Generalist Locomotion via Long-context Adaptation

Overview · 1:03

Prototype-Based Test-Time Adaptation of Vision-Language Models

Overview · 1:05

FOVI: A biologically-inspired foveated interface for deep vision models

Overview · 0:51

ConEx: Human-Interpretable Saliency Maps via Concept-Aware Attribution

Overview · 0:48

HuB: Learning Extreme Humanoid Balance

Overview · 0:56

ImMimic: Cross-Domain Imitation from Human Videos via Mapping and Interpolation

Overview · 0:52

Learning a Unified Policy for Position and Force Control in Legged Loco-Manipulation

Overview · 1:03

ClutterDexGrasp: A Sim-to-Real System for General Dexterous Grasping in Cluttered Scenes

Overview · 0:58

FACET: Force-Adaptive Control via Impedance Reference Tracking for Legged Robots

Overview · 1:01

One View, Many Worlds: Single-Image to 3D Object Meets Generative Domain Randomization for One-Shot 6D Pose Estimation

Overview · 0:49

Steering Your Diffusion Policy with Latent Space Reinforcement Learning

Overview · 0:55

WOMBET: World Model-based Experience Transfer for Robust and Sample-efficient Reinforcement Learning

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