Overview · 1:04
Rethinking Video Generation Model for the Embodied World
Overview · 0:56
Planning from Point Clouds over Continuous Actions for Multi-object Rearrangement
Overview · 0:58
FetchBot: Learning Generalizable Object Fetching in Cluttered Scenes via Zero-Shot Sim2Real
Overview · 1:00
AirExo-2: Scaling up Generalizable Robotic Imitation Learning with Low-Cost Exoskeletons
Overview · 0:51
Visual Imitation Enables Contextual Humanoid Control
Overview · 0:53
Fabrica: Dual-Arm Assembly of General Multi-Part Objects via Integrated Planning and Learning
Overview · 0:54
Versatile Loco-Manipulation through Flexible Interlimb Coordination
Overview · 0:57
SAIL: Faster-than-Demonstration Execution of Imitation Learning Policies
Overview · 0:58
LocoFormer: Generalist Locomotion via Long-context Adaptation
Overview · 1:03
Prototype-Based Test-Time Adaptation of Vision-Language Models
Overview · 1:05
FOVI: A biologically-inspired foveated interface for deep vision models
Overview · 0:51
ConEx: Human-Interpretable Saliency Maps via Concept-Aware Attribution
Overview · 0:56
ImMimic: Cross-Domain Imitation from Human Videos via Mapping and Interpolation
Overview · 0:52
Learning a Unified Policy for Position and Force Control in Legged Loco-Manipulation
Overview · 1:03
ClutterDexGrasp: A Sim-to-Real System for General Dexterous Grasping in Cluttered Scenes
Overview · 0:58
FACET: Force-Adaptive Control via Impedance Reference Tracking for Legged Robots
Overview · 1:01
One View, Many Worlds: Single-Image to 3D Object Meets Generative Domain Randomization for One-Shot 6D Pose Estimation
Overview · 0:49
Steering Your Diffusion Policy with Latent Space Reinforcement Learning
Overview · 0:55
WOMBET: World Model-based Experience Transfer for Robust and Sample-efficient Reinforcement Learning
End of page 6
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